package org.stw.summoner.controller.combat
{
	//opening animation --> toss --> deal cards --> combat loop --> result animation 
	public class DuelCombatController extends AbstractCombatController
	{
		public function DuelCombatController()
		{
			super();
		}
		
		override protected function viewDidAppear():void
		{
			
		}
		
		private function toss():void
		{
			
		}
	}
}